Divinations from the Collective
The Problem With Warlocks, Revisited: Why Does Customization Need a Patron?
Do you really need an otherworldly patron to get great character customization? We revisit our controversial take on Warlocks, explore what the 2024 D&D rules changed, and ask whether other classes deserve more choices. Plus, a few dice picks for your next questionable bargain.
NVIDIA's CEO Failed His Insight Check: A D&D Guide to the World's Most Expensive Honey Trap
NVIDIA CEO Jensen Huang's scandal gets the Dungeons & Dragons treatment. Failed Insight checks, alleged spies, and the dangers of dumping Wisdom.
The Dragon Has a Grievance and the Kraken Wants Its Bell Back
🐉 The dragon has a zoning complaint. 🐙 The kraken wants its doorbell back. And the mimic is willing to testify against the guild treasurer.
Our latest D&D blog post gives you five funny monster encounters you can drop into your next session, complete with ideas for what to do when the bard inevitably asks, “Can we talk to it?”
Twenty-Five Years Later, the Fellowship Still Hasn’t Agreed on a Party Leader
Nine adventurers, one cursed ring, and somehow nobody agreed who was in charge. For the film’s 25th anniversary, we revisit The Fellowship of the Ring as a gloriously chaotic D&D party. From Aragorn’s secret royal backstory to Sam quietly keeping everyone alive, here’s what Middle-earth can teach your table about sharing the spotlight, making character conflict fun, and surviving the player who touches the suspicious object before the DM finishes describing it.
The Last of Us Is an Escort Quest That Developed Feelings
WoW x D&D Is Almost Here. Please Stop Pulling the Entire Dungeon.
SPOILERS - ACOTAR Book 6 Is Here, and the Night Court Needs a Session Zero
6 D&D Monsters That Would Be Absolutely Terrible Roommates
D&D Hot Take: Let the Warcraft Players In. You’ll Survive.
No Official ACOTAR x D&D Crossover? Fine. We Made Our Own. Part 2
A mysterious invitation summons the adventurers to a river terrace at moonrise, where they learn that three envoys have disappeared during peace negotiations. The party is hired to rescue them and recover the Bell of Unspoken Vows, a magical relic that traps people within promises they freely make. After rescuing the envoys though, the party discover a chilling message hidden inside the bell. Someone has been watching—and this adventure may only be the beginning.
No Official ACOTAR x D&D Crossover? Fine. We Made Our Own. Part 1
No official ACOTAR × D&D crossover? No problem, I've decided to make my own! With new ACOTAR books on the horizon, I've cancelled my plans and started imagining what a campaign in Prythian might look like. From court politics and dangerous bargains to a playable homebrew adventure, I'm bringing a little D&D chaos to the world of ACOTAR—complete with gorgeous 7-piece dice sets to match the magic.


