Divinations from the Collective
The Problem With Warlocks, Revisited: Why Does Customization Need a Patron?
Do you really need an otherworldly patron to get great character customization? We revisit our controversial take on Warlocks, explore what the 2024 D&D rules changed, and ask whether other classes deserve more choices. Plus, a few dice picks for your next questionable bargain.
D&D Hot Take: Let the Warcraft Players In. You’ll Survive.
A Review of Dungeons and Dragons Clue (5th Edition Version, 2019)
The Quest Begins Anew - A Review of Shadows Over Camelot: The Card Game
The Case for Combat (or Encounter) XP Leveling in DnD
Dungeons and Dragons: Honor Among Thieves Trailer Looks Like Goofy Fun – If a Little Disappointing for Fans of Forgotten Realms Lore
Some of the Coolest Spelljammer Ships in Wildspace
Plague of Ice: a Dungeons and Dragons Novel Review
The Least Popular DnD Opinion: aka "The Problem With Warlocks"
Are Warlocks getting a better deal than everyone else? Our original article argues that the problem isn’t their power—it’s their customization. With patrons, pacts, spells, and Eldritch Invocations, Warlocks enjoy layers of choice that other classes, especially martial ones, don’t consistently receive. It’s a provocative look at whether D&D 5e’s streamlined design gives every class an equal opportunity to build something unique.


